Modeling details for UAR and the Layar engine

If you have the stomach for it and you’re very interested in how we at DPI Animation House worked on the 3d-modeling for the UAR application by the NAi, you might want to take a peek into this video. It has been recorded at the ART meetup at the layar headquarters. To get more details about how we did this, check out the blog at DPI Animation House. These articles are in Dutch though.

That’s me yapping away

I’m talking about the learning-process, different types of modeling and a whole lot of examples we’ve come across of good and bad modeling behaviour for the layar-platform. Enjoy!

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