Working with the treelist control in 3dsMax 2010

Many of the larger scripts in 3dsMax I create nowadays contain the xtraTreeList control which is shipped since 3dsMax 2010. This control is a combination of a treeview and a listview and also contains a whole lot of other editors like checkboxes, comboboxes, buttons, spinners. Every cell in the treelist can contain one or more of these editors which makes it a very versatile control.

This is a demo-form.

This is a render-preset script. All settings can be edited within the treelist. There are comboboxes, spinners for integers and floats, checkboxes and text-fields. Read about this script elsewhere on my blog. This one isn’t public yet…

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