Renderitis documentation Renderitis has been designed to be used for individuals and in studios with multiple users. This gives you the possibility to use a single preset within a team. […]
Renderitis version eleven has been released. This is a script which enables you to store, retrieve, edit and share rendersettings in 3ds Max. New features in renderitis v011 are: Permissions […]
Quite often we need to create a map for a client. Most of these maps are static but some of them are also slippy maps, like google maps. Creating these […]
I’ve written about setting up your local maxscript help-file: read it here. Alex Mak has posted a nice addition to this. Read it here on cgTalk. Now it’s very easy […]