Tag: maxscript
Sketchfab more stable and plugin of the month at autodesk
The Sketchfab publisher for 3dsMax has been featured as plugin of the month at autodesk. I’ve done a few updates to get it there, mainly regarding the handling of the api-key the user enters into the script window. The api-key is handled much better now. Besides that, the script also seems compatible with max 2014 […]
Build an mzp maxscript in 3dsMax
When working with large scripts in 3dsMax it’s very practical to split the project up in multiple files. Done correctly this loosely resembles an object-oriented approach. Something that maxscript doesn’t really support. While working with multiple files is easier than with a single large one, publishing them is more work. This script helps with that. […]
Show your 3d models on Sketchfab
Show your 3d models directly on sketchfab. I’ve written a maxscript which helps you publish your models from 3ds Max. Sketchfab is an online platform for viewing 3d models directly in your browser. Using this script you can easily publish your 3d models to this platform and show your 3d models to the world. This […]
KMLparser Altitudemode and new locations
Here’s a short post on how to use altitudemodes and new locations with the KMLparser. You can move vertices to different heights and use an altitudemode to display these heights within google earth. It’s also possible to enter a geo-location in 3dsMax and start from scratch. This is illustrated in the second video. Get the […]
Object2VR tutorial for 3ds Max
A while ago I’ve written a script to help create turntables and rotators within object2VR by Gardengnome software. As some of my scripts go, I’ve mostly written them for myself and I know just fine how to use them. However this doesn’t mean the scripts are user friendly and work flawlessly. So after a few […]
Zip files in 3ds Max
You can zip files in 3dsMax with maxscript. 3ds Max comes with a program called maxzip. This application is also used by 3ds Max itself when archiving files. So why not use this small piece of software to zip your own files? Credits I’ve taken much of the following script from Rene Baca over at […]
Install the Sketchfab Publisher
Installing the Sketchfab Publisher for 3ds Max is pretty easy. Just follow these steps and you’ll be up and running in no-time. Download the script Install the script Add it to a toolbar or a hotkey Run it Download Sketchfab Publisher here
WhatsMyName documentation: studio setup
WhatsMyName is a script for 3dsMax which can be run by a single user or by an entire studio. Keeping a single library of words for an entire studio has it’s benefits. You can endorse a consistent way of naming objects and avoid spelling problems across users of different nationalities. Download the WhatsMyName script The […]






3ds max and tumblr, a perfect match
Want to share what you’re working on right now in 3ds max? Post an image of your screen directly to your tumblr blog. It’s as easy as one mouseclick with this script. Get many followers and awe your friends with your 3ds max prowess while keeping your boss up-to-date with your progress. Basic workflow for […]