WhatsMyName is a script for 3dsMax which renames objects. The script displays a list of words you can create yourself. Just doubleclick one of these words to rename selected objects. […]
I’ve written about setting up your local maxscript help-file: read it here. Alex Mak has posted a nice addition to this. Read it here on cgTalk. Now it’s very easy […]
The NAi launches their Urban Augmented Reality application: UAR. This app turns the NAi museum inside out and makes you see beyond reality! DPI Animation House partners up with the […]
Quite often we need to create a map for a client. Most of these maps are static but some of them are also slippy maps, like google maps. Creating these […]
Materilarium script developed
Hello all, after a while of developing, here's the first public version of Materilarium. It's a material database-type script for 3ds max. This script is by no means error-free, fool-proof or guaranteed-to-be-stable. It's very useful though. The general idea is that the user can import a 3dsMax matlib, render thumbnails for every material, create groups and assign […]