The Sketchfab publisher for 3dsMax has been featured as plugin of the month at autodesk. I’ve done a few updates to get it there, mainly regarding the handling of the […]
Renderitis documentation Managing presets in renderitis is done through the popup menus. The renderitis script supports a limited amount of maxversions and render-engines. This will change in the future, but […]
Last month I’ve delivered a 3d online model of a large development area in Rotterdam (link) at DPI. We’ve developed the first architectural 3d online model in flash. This means […]
EDIT: there’s a more elegant solution. Read about it here on my blog. The maxscript help for 3dsMax 2012 has gone online. By default, 3dsMax doesn’t ship with a local […]
Analyze many 3d objects
Many 3d offices and individuals have folders filled with 3d objects ready to be put to action. Custom asset browsers, databases, tools and plugins are available for accessing these objects. But what happens when the quality of the objects isn’t that good (anymore)? It is a lot of work to check every file by hand. […]