<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Klaas Nienhuis</title>
	<atom:link href="http://www.klaasnienhuis.nl/WordPress/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.klaasnienhuis.nl/WordPress</link>
	<description>MaxScripts and more</description>
	<lastBuildDate>Wed, 09 May 2012 21:47:19 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>Maison d&#8217;artiste in webgl</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/05/maison-dartiste-in-webgl/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=maison-dartiste-in-webgl</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/05/maison-dartiste-in-webgl/#comments</comments>
		<pubDate>Wed, 09 May 2012 21:45:55 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Showcase]]></category>
		<category><![CDATA[UAR]]></category>
		<category><![CDATA[webgl]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1191</guid>
		<description><![CDATA[I&#8217;ve ported the model we&#8217;ve created for UAR of the maison d&#8217;artiste to a webgl viewer. check it out! Using a 3d-viewer to present 3d-models makes a lot of sense. With the webgl technology it&#8217;s becoming very easy to distribute 3d content to clients and the audience. This is a demo and proof of concept for some project I&#8217;m working on. To view the model you need a browser which supports webgl. IE generally doesn&#8217;t support this, all other browsers do, more or less. Try chrome or firefox. Check out this article on the blog of the NAi Or check [...]]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/05/maison-dartiste-in-webgl/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WhatsMyName version 006 released</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/03/whatsmyname-version-006-released/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whatsmyname-version-006-released</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/03/whatsmyname-version-006-released/#comments</comments>
		<pubDate>Mon, 05 Mar 2012 20:22:09 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[Maxscript]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[whatsmyname]]></category>
		<category><![CDATA[wirecolor]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1187</guid>
		<description><![CDATA[WhatsMyName version 006 has been released. It&#8217;s mainly a bugfix release which solves compatibility issues with 3dsMax 2010 and 3dsMax 2011. The bugs have been squashed with the help of Branko Zivkovic. Find him on scriptspot here. Get the latest release here: WhatsMyName script Last modified on 2012-03-05 20:16:43 GMT. 0 comments. Top. Download script WhatsMyName script]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/03/whatsmyname-version-006-released/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>WhatsMyName documentation: studio setup</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-studio-setup/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whatsmyname-documentation-studio-setup</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-studio-setup/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 22:09:50 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[Maxscript]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[maxscript]]></category>
		<category><![CDATA[rename]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[whatsmyname]]></category>
		<category><![CDATA[wirecolor]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1176</guid>
		<description><![CDATA[WhatsMyName is a script for 3dsMax which can be run by a single user or by an entire studio. Keeping a single library of words for an entire studio has it&#8217;s benefits. You can endorse a consistent way of naming objects and avoid spelling problems across users of different nationalities. WhatsMyName script Last modified on 2012-03-05 20:16:43 GMT. 0 comments. Top. Download script WhatsMyName script &#160; The script is setup to be used by a single user by default. With some minor adjustments it can be embedded in a studio-environment. There are two ways to do this. Local script First [...]]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-studio-setup/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WhatsMyName version 5 released</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-version-5-released/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whatsmyname-version-5-released</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-version-5-released/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 21:45:48 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[Maxscript]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[maxscript]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[whatsmyname]]></category>
		<category><![CDATA[wirecolor]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1164</guid>
		<description><![CDATA[WhatsMyName 005 has been released. This update includes two major new features and plenty of small updates. WhatsMyName is a script which helps you rename objects in 3ds Max efficiently. You create lists of often used names and store these in a file. After that you just need to doubleclick such a name and all selected objects have been renamed! WhatsMyName script Last modified on 2012-03-05 20:16:43 GMT. 0 comments. Top. Download script WhatsMyName script &#160; Studio setup Use two different library-files: a personal and a private one. Besides that you can pick a public libraryfile from disk. This enables [...]]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-version-5-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WhatsMyName version 4 released</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-version-4-released/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whatsmyname-version-4-released</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-version-4-released/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 21:39:32 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[Maxscript]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[maxscript]]></category>
		<category><![CDATA[rename]]></category>
		<category><![CDATA[whatsmyname]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1158</guid>
		<description><![CDATA[WhatsMyName is a script for 3dsMax which renames objects. The script displays a list of words you can create yourself. Just doubleclick one of these words to rename selected objects. WhatsMyName script Last modified on 2012-03-05 20:16:43 GMT. 0 comments. Top. Download script WhatsMyName script The latest version contains the following new features: Switch between two library files. This is a step towards a studio setup, where multiple users can use a single public library which is managed centrally. The second library is a personal one, which is unique to single users. For now only the switching is supported. The [...]]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-version-4-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WhatsMyName documentation: managing dictionaries</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-managing-dictionaries/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whatsmyname-documentation-managing-dictionaries</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-managing-dictionaries/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 20:21:49 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[Maxscript]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[maxscript]]></category>
		<category><![CDATA[rename]]></category>
		<category><![CDATA[whatsmyname]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1149</guid>
		<description><![CDATA[WhatsMyName makes it easy to keep lists of words you can use to rename objects in 3dsMax. You can create as many dictionaries as you like and assign words to them. You can assign by drag&#38;drop. WhatsMyName script Last modified on 2012-03-05 20:16:43 GMT. 0 comments. Top. Download script WhatsMyName script Manage words and dictionaries To manage words in dictionaries you need to open up the second list. Do this by clicking on the &#8220;Options&#8221; button and pick the &#8220;Manage words in dictionaries&#8221; option. This opens the vocabulary on the right. The vocabulary contains all words in the system. These [...]]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-managing-dictionaries/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WhatsMyName documentation: navigating words</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-navigating-words/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whatsmyname-documentation-navigating-words</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-navigating-words/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 20:00:47 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[Maxscript]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[maxscript]]></category>
		<category><![CDATA[rename]]></category>
		<category><![CDATA[whatsmyname]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1141</guid>
		<description><![CDATA[Navigating words in WhatsMyName is fairly straightforward. There&#8217;s a list of words you can scroll through. Doubleclicking a word renames the selected objects. That&#8217;s it. WhatsMyName script Last modified on 2012-03-05 20:16:43 GMT. 0 comments. Top. Download script WhatsMyName script Easing navigation It&#8217;s very likely however that one single list of words might grow too much. If you keep adding words this certainly will happen. You&#8217;d have to scroll up and down to find the word you&#8217;re looking for. This is not the goal of the script. There are two ways to avoid scrolling all the time. Firstly you can [...]]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-documentation-navigating-words/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WhatsMyName: rename objects in 3ds Max</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-rename-objects-in-3dsmax/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whatsmyname-rename-objects-in-3dsmax</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-rename-objects-in-3dsmax/#comments</comments>
		<pubDate>Sun, 19 Feb 2012 20:39:07 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[Maxscript]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[maxscript]]></category>
		<category><![CDATA[rename]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[whatsmyname]]></category>
		<category><![CDATA[wirecolor]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1116</guid>
		<description><![CDATA[WhatsMyName is a script which will rename objects in 3ds Max. Renaming objects is a very basic and important operation. There are already many scripts written to do this. WhatsMyName is different because it uses a list of names you can pick from. WhatsMyName script Last modified on 2012-03-05 20:16:43 GMT. 0 comments. Top. Download script WhatsMyName script Easy renaming When your work in 3dsMax focuses on a specific field or project, you may find yourself naming object with the same names over and over again. WhatsMyName gives you the tools to set up a dictionary of words. You can [...]]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-rename-objects-in-3dsmax/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>WhatsMyName script</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-script/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=whatsmyname-script</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-script/#comments</comments>
		<pubDate>Sun, 19 Feb 2012 20:38:33 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[Download scripts]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1130</guid>
		<description><![CDATA[]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/02/whatsmyname-script/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Maxscript help for 3dsMax 2012 update</title>
		<link>http://www.klaasnienhuis.nl/WordPress/2012/02/maxscript-help-for-3dsmax-2012-update/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=maxscript-help-for-3dsmax-2012-update</link>
		<comments>http://www.klaasnienhuis.nl/WordPress/2012/02/maxscript-help-for-3dsmax-2012-update/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 14:11:04 +0000</pubDate>
		<dc:creator>Klaas Nienhuis</dc:creator>
				<category><![CDATA[3dsMax]]></category>
		<category><![CDATA[Maxscript]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[help]]></category>
		<category><![CDATA[maxscript]]></category>
		<category><![CDATA[scite]]></category>

		<guid isPermaLink="false">http://www.klaasnienhuis.nl/WordPress/?p=1104</guid>
		<description><![CDATA[I&#8217;ve written about setting up your local maxscript help-file: read it here. Alex Mak has posted a nice addition to this. Read it here on cgTalk. Now it&#8217;s very easy to make your own, local maxscript help behave exactly the same as the online maxscript help. It automatically feeds the word at the cursor-position into the search field. This is what was missing from my previous solution. To make this happen, do the following: remove any code referring to the shortcut Ctrl+F1 in the user-preferences file download the maxscript documentation (get it here) add the following code to the user-preferences [...]]]></description>
		<wfw:commentRss>http://www.klaasnienhuis.nl/WordPress/2012/02/maxscript-help-for-3dsmax-2012-update/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

