Monthly Archives for: January, 2012
BerconTile 3.02 overview
BerconTile 3.02 by Jerry Ylilammi is a versatile texturemap for 3dsMax 2012. Since a few updates this map has changed significantly. In this article I’d like to show a few ways how to use the berconTile texturemap. It’s by no means a complete reference of all the functions but it should help out users to […]
maxscript help for 3dsMax 2012
EDIT: there’s a more elegant solution. Read about it here on my blog. The maxscript help for 3dsMax 2012 has gone online. By default, 3dsMax doesn’t ship with a local help for mascript and for the main program. When pressing the F1 key, your browser opens and finds the help online. This has its advantages […]






Renderitis v010 released
Renderitis version ten has been released. This is a script which enables you to store, retrieve, edit and share rendersettings in 3ds Max. It’s been a while, but I’ve added some neat stuff. New features in renderitis are: Support for scanline in 3dsMax 2012 Support for VRay version 2.x in 3dsMax 2012 Rollouts: rendersettings are […]