Klaas Nienhuis
Klaas Nienhuis, a 3d-generalist, projectmanager, programmer and a guy who figures stuff out.
Twitter updates
- @SketchFab i was wondering where that traffic came from! Thank's, this will help to convince my clients to start using this even more. 1 day ago.
- Our model of maison d'artiste on @sketchfab is picking up some crazy traffic lately: http://t.co/DF0gPodh @dpianimation #webgl 1 day ago.
- Had a great talk with @namshee about @gathercontent, our experience with it and ideas for the future 1 day ago.
- RT @DpiAnimation: DPI is kennispartner van @nrc! Lees ons artikel over #configurators & #masscustomization op het NRC-blog: http://t ... 4 days ago.
- @SketchFab sure, thanks for the link. 1 week ago.
- @SketchFab done already! Klaasnienhuis.nl Any plans for a private viewing environment 1 week ago.
- Maison d'artiste by klaasnienhuis http://t.co/DF0gPodh via @sketchfab @naimuseum 1 week ago.
- launch #drezzd http://t.co/SuVeZhru shirts. #3d content by @dpianimation #3dsmax #masscustomization #apparel #configurator 1 week ago.
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Gathering content from clients
Image taken from the gathercontent website
After many headaches I want to know: why does this happen and how do I fix this? I want to make gathering content fun and beneficial to my projects. At the same time I want to improve my relationship with my clients.
Why does content come last?
When planning a presentation we calculate time for concepting, graphic design, programming and so on. The client should deliver the content, he’s the expert so he should know this stuff inside out. In effect we outsource the most important part of the product to a person we have no control over whatsoever. If the client doesn’t have any time dedicated for this task, he’s likely to put this job on the bottom of his list. If there’s no incentive for the client to fork over the content, you can wait for a long time.
Incentives
There are many ways to help getting the right content on time. Some ways are more elegant than others. Contracts, penalties and threatening to postpone the project are not my favourites.
Money
Planning
Helping hand
Outsource
Education
Motivate
Tools
I’ve come across some tools which should help gathering content from clients. The aptly named website www.gathercontent.com, and the website www.jumpchart.com.

Gathercontent is solely geared towards gathering content. You setup the structure of your site with all the pages. On each page you put placeholders where content should go: textboxes, empty images, checkboxes and so on. You give your client access to this area and he can fill in the blanks. A nice feature is that the client can sign off on stuff he put in. It’s a free service currently in public beta. This gives you and your client a central place to store and review the content. You can keep it separate from your designs which is a good thing. Once the rough site-structure is decided on, you can start gathering content. There’s no need waiting for the graphic design.
Gathercontent uses a simple drag&drop inteface to block out your pages.
Jumpchart is a bit more elaborate and covers more of the entire website planning process. It’s not entirely for free but seems more fleshed out. You can collaborate online and also track revisions. You can link the content more to a working wireframe. So jumpchart has some minor interaction design incorporated.

Jumpchart uses a text-based system to create pages.
I think using either of these tools makes sure you and your client take gathering content seriously. That’s most important. I also think that using such a tool and educating your client is much more effective than hitting your client with a stick.
So, next time I’ll be devoting more attention to the content-part of my projects. I’ll try to help them and me by educating them about content. I’ll also use one of these tools to make the process easier. What’s your tactic to make gathering content easier?