Monthly Archives for: October, 2011

Gathering content from clients

Gathering content from clients

Gathering content from clients for any project, such as an app, a website or a presentation is a guarantee for headaches. In my own projects I’ve come across this headache many times. It’s frustrating to know that I seem to fail to make it any easier for me or the client when it comes to […] 

Switch light by volume, part 2

Switch light by volume, part 2

I’ve written an update to my “Switch light by volume” script. It now has a cool feature added which creates a fading effect on the lights. This means that when the lights switch on or off, there’s a delay built in. You can control the amount of delay for the on and off part separately. […] 

Shade selected objects in the 3dsMax viewport

Shade selected objects in the 3dsMax viewport

Sometimes it’s hard to get a good look at objects in your viewport. The shaded viewport occludes too many objects and the wireframes are difficult to grasp with many objects present. Use the “Shade selected” option to solve this problem. When this toggle is switched on, only the selected objects are shaded, the rest is […] 

Shade Selected toggle

   

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