Monthly Archives for: November, 2009

Developing rendersettings script

Developing rendersettings script

Hi, currently i’m developing a script in 3dsMax 2008 to store rendersettings. At the moment it’s just for the renderer Vray, but it will be compatible with other renderengines.  

Materilarium script developed

Materilarium script developed

Hello all, after a while of developing, here's the first public version of Materilarium. It's a material database-type script for 3ds max. This script is by no means error-free, fool-proof or guaranteed-to-be-stable. It's very useful though. The general idea is that the user can import a 3dsMax matlib, render thumbnails for every material, create groups and assign […] 

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