Hi, the rendersettings script is making steady progress. It’s turning out to be a rather lengthy operation. At the moment the tool is capable of storing all scriptable rendersettings for […]
Many 3d offices and individuals have folders filled with 3d objects ready to be put to action. Custom asset browsers, databases, tools and plugins are available for accessing these objects. […]
I’ve ported the model we’ve created for UAR of the maison d’artiste to a webgl viewer. check it out! Using a 3d-viewer to present 3d-models makes a lot of sense. […]
Renderitis documentation Managing presets in renderitis is done through the popup menus. The renderitis script supports a limited amount of maxversions and render-engines. This will change in the future, but […]
What’s my name script
I wrote a script for 3ds max 2008 and up to help rename objects in a scene. The script displays a list of names. The user selects a few objects, doubleclicks on a name in the list and voila! The objects have been renamed. The user can edit the list of names to suit his […]